Edition: Gollancz, 2000
Review number: 739
The fourth of Kearney's Monarchies of God series, The Second Empire is the first which doesn't introduce any new elements. It carries on the themes and plots established in the earlier novels - the attempt to colonise the newly discovered Western continent, the war between religions as the Turk-like Marduks attempt to overrun the kingdom of Torunn, the newly territorial ambitions of the worldly Inceptine order of monks (which becomes the second empire of the title). Even though the title implies a concentration on the Inceptines, it is the Torunnan fight for survival which takes up most of the novel, and which provides most of the excitement.
The Second Empire is definitely a mid-series novel, and relies heavily on a knowledge of the events and characters of its predecessors. As some plot strands begin to resolve, it starts to indicate where the series as a whole will be heading. An excellent continuation of a most interesting series.
Showing posts with label Monarchies of God. Show all posts
Showing posts with label Monarchies of God. Show all posts
Saturday, 3 February 2001
Thursday, 18 November 1999
Paul Kearney: The Iron Wars (1999)
Edition: Gollancz, 1999
Review number: 392
The third of the Kingdoms of God series is rather shorter than the first two and, like The Heretic Kings, contents itself with carrying forward the plot without resolving issues or creating new ones. It concentrates on two of the story lines, the aftermath of the civil war in Abrusio and the war in Torunna, to the virtual exclusion of the others (such as the return voyage of Captain Hawkwood). So The Iron Wars is less complex, more single-minded than the earlier novels. There is also less magic in it; only the names really mark it out as a fantasy set in another world.
Review number: 392
The third of the Kingdoms of God series is rather shorter than the first two and, like The Heretic Kings, contents itself with carrying forward the plot without resolving issues or creating new ones. It concentrates on two of the story lines, the aftermath of the civil war in Abrusio and the war in Torunna, to the virtual exclusion of the others (such as the return voyage of Captain Hawkwood). So The Iron Wars is less complex, more single-minded than the earlier novels. There is also less magic in it; only the names really mark it out as a fantasy set in another world.
Labels:
fantasy,
fiction,
Monarchies of God,
Paul Kearney
Wednesday, 3 November 1999
Paul Kearney: The Heretic Kings (1996)
Edition: Gollancz, 1996
Review number: 380
In the second of Kearney's series, The Kingdoms of God, the background and characters have been established. The book develops the plot with few surprises within the main situations that have been set up, following the lives of the characters as they react to the new surroundings in which they find themselves as the result of the fall of the holy city of Aekir. In other words, The Heretic Kings performs the traditional function of the second novel in a fantasy series.
The most interesting parts of the novel get most space: the adventures of Hawkwood, Bardolin and Lord Murad on the Western Continent, not as empty as they had expected; the military career of Corfe on the eastern edge of the Ramusian kingdoms. The seed of great events to come is sown in the discoveries made by monks in under the main Inceptine fortress, of knowledge suppressed by the church for centuries, knowledge which could wreck the foundations of the religion of the West. No loose ends from the first novel are tied up; the read must continue if they have any desire to know where things are leading. The Heretic Kings could stand as a paradigm of (good) mid-series fantasy writing.
Review number: 380
In the second of Kearney's series, The Kingdoms of God, the background and characters have been established. The book develops the plot with few surprises within the main situations that have been set up, following the lives of the characters as they react to the new surroundings in which they find themselves as the result of the fall of the holy city of Aekir. In other words, The Heretic Kings performs the traditional function of the second novel in a fantasy series.
The most interesting parts of the novel get most space: the adventures of Hawkwood, Bardolin and Lord Murad on the Western Continent, not as empty as they had expected; the military career of Corfe on the eastern edge of the Ramusian kingdoms. The seed of great events to come is sown in the discoveries made by monks in under the main Inceptine fortress, of knowledge suppressed by the church for centuries, knowledge which could wreck the foundations of the religion of the West. No loose ends from the first novel are tied up; the read must continue if they have any desire to know where things are leading. The Heretic Kings could stand as a paradigm of (good) mid-series fantasy writing.
Labels:
fantasy,
fiction,
Monarchies of God,
Paul Kearney
Monday, 1 November 1999
Paul Kearney: Hawkwood's Voyage (1995)
Edition: Gollancz, 1995
Review number: 377
It's impossible to tell today what exactly the connection was between the fall of Constantinople, the heyday of the Spanish Inquisition, the voyages of discovery and the Reformation. All these events took place in a relatively short time, and some are definitely connected (one of the spurs to the voyages of exploration was the closing of trade routes to the East by the Turks).
Kearney has taken these events and made them the basis of his fantasy series, The Kingdoms of God. The setting is clearly based on fifteenth century Europe (with, for example, the gun and handgun beginning to become important in warfare) and equivalents of these events occur (I suspect that the Reformation is left for a later book, but the way is paved for it here.) Geography and history have been transformed, but much of the background is recognisably the real world. The names used are allusive rather than direct appropriations. (The holy city, lost to the eastern Marduks at the beginning of the novel, is named Aekir rather than Constantinople; but it stands on the Ostian River, and Ostier was the port of Rome at the mouth of the Tiber, and Constantinople was the new Rome.)
The book begins with the fall of Aekir, a city which is like a combination of Rome, Jerusalem and Constantinople in the real medieval world. The destruction of the city and the enslavement of its inhabitants are vividly described - the standard of the writing is high throughout the novel - making a point of the horrors that could accompany medieval warfare without lingering too long on them.
Instead of despondency and desperation, or a heroic crusade, the fall of Aekir prompts the hardline elements of the church to begin a purge in the kingdoms of the West of those suspected of heresy (or even tolerance) or witchcraft. In the busy trading nation of Hebrion, melting pot of cultures and races, this is proving a disaster for the kingdom. Abeleyn, king of Hebrion, organises a voyage of discovery and colonisation, to hunt for the fabled lands over the Western Sea; only by sending away all those who practise magic can he hope to save them.
The strongest aspect of the novel is the evocation of background, particularly of the fanatical Inceptine order of monks, led by men wanting to use that unbending fanaticism to serve their own ambition. The bigotry of religion is likely to have a vivid meaning to anyone of any sensitivity who has lived in Northern Ireland, and I suspect that this is what has powered Kearney's impressive writing.
Review number: 377
It's impossible to tell today what exactly the connection was between the fall of Constantinople, the heyday of the Spanish Inquisition, the voyages of discovery and the Reformation. All these events took place in a relatively short time, and some are definitely connected (one of the spurs to the voyages of exploration was the closing of trade routes to the East by the Turks).
Kearney has taken these events and made them the basis of his fantasy series, The Kingdoms of God. The setting is clearly based on fifteenth century Europe (with, for example, the gun and handgun beginning to become important in warfare) and equivalents of these events occur (I suspect that the Reformation is left for a later book, but the way is paved for it here.) Geography and history have been transformed, but much of the background is recognisably the real world. The names used are allusive rather than direct appropriations. (The holy city, lost to the eastern Marduks at the beginning of the novel, is named Aekir rather than Constantinople; but it stands on the Ostian River, and Ostier was the port of Rome at the mouth of the Tiber, and Constantinople was the new Rome.)
The book begins with the fall of Aekir, a city which is like a combination of Rome, Jerusalem and Constantinople in the real medieval world. The destruction of the city and the enslavement of its inhabitants are vividly described - the standard of the writing is high throughout the novel - making a point of the horrors that could accompany medieval warfare without lingering too long on them.
Instead of despondency and desperation, or a heroic crusade, the fall of Aekir prompts the hardline elements of the church to begin a purge in the kingdoms of the West of those suspected of heresy (or even tolerance) or witchcraft. In the busy trading nation of Hebrion, melting pot of cultures and races, this is proving a disaster for the kingdom. Abeleyn, king of Hebrion, organises a voyage of discovery and colonisation, to hunt for the fabled lands over the Western Sea; only by sending away all those who practise magic can he hope to save them.
The strongest aspect of the novel is the evocation of background, particularly of the fanatical Inceptine order of monks, led by men wanting to use that unbending fanaticism to serve their own ambition. The bigotry of religion is likely to have a vivid meaning to anyone of any sensitivity who has lived in Northern Ireland, and I suspect that this is what has powered Kearney's impressive writing.
Labels:
fantasy,
fiction,
Monarchies of God,
Paul Kearney
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